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Yu-Gi-Oh! Singapore World Championship Qualifier 2011

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Yu-Gi-Oh! Singapore World Championship Qualifier 2011

Mensagem por dracofu em Dom 04 Mar 2012, 16:07



Singapore World Championship Qualifier 2011 was held slightly
different from the previous WCQ. Prior to the actual Qualifier on the
3rd July, four Pre-selection Tournaments were held and winners of each
tournament are seeded straight into the Top 16.

The Pre-selection Tournaments as well as the actual Qualifier follows
the Asian Format (only legally distributed cards are allowed, as
mentioned in Card Legality). Additionally, Structure Deck 21: Gates of the Underworld was not allowed.



Pre-selection Tournament 1
29th May 2011 @ Hougang
Number of Participants: 31
Format: Single Elimination

1st: Daniel Ang [Graveyard Blackwing]
2nd: Jonas Bai [Meta Beat]
3rd/4th: Sun Yi Yun [Graveyard Blackwing]
3rd/4th: Tan Wan Xin [Machina Gadget]

Pre-selection Tournament 2
5th June 2011 @ Khatib
Number of Participants: 40
Format: Single Elimination

1st: Clarence Foo [Six Samurai]
2nd: Kenneth Koh [Infernity]
3rd/4th: Jonas Tai [Six Samurai]
3rd/4th: Jeremy Chua [Agent Fairy]

Pre-selection Tournament 3
12th June 2011 @ Lorong Ah Soo
Number of Participants: 43
Format: Single Elimination

1st: Wan Xin [Machina Gadget]
2nd: Zu Hao [Machina Gadget]
3rd/4th: Nian Jie [Anti-Meta Gadget]
3rd/4th: Yong Siang [Six Samurai]

Pre-selection Tournament 4
19th June 2011 @ Bukit Batok
Number of Participants: 30
Format: Single Elimination

1st: William [Graveyard Blackwing]
2nd: Vishal [Whirlwind Blackwing]
3rd/4th: Milton [Whirlwind Blackwing]
3rd/4th: Shi Fu [Debris Junk Doppel]



Primary Metagame Analysis

Graveyard Blackwing
– Without Gorz in the Asian Format, Graveyard Blackwing shines as it
has the potential to OTK with a timely Burial from a Different
Dimension, or Return from the Different Dimension. Compared to Whirlwind
Blackwing, Graveyard Blackwing has a better chance of winning Six
Samurai as it is able to utilize Puppet Plant effectively. Having Deck
Devastation Virus in the side gives it an edge against any Debris/Junk
deck.

Six Samurai
Legendary Six Samurai – Shi En is still the defining card of this
metagame. In order to take out Shi En, most opponents would have to
over-exert themselves by performing an unfavorable trade. With card
advantage from Six Samurai United and Gateway of the Six, it is often
hard for the opponent to recover from the earlier deficit. Dimensional
Fissure and Rivalry of the Warlords limits your opponent’s options.

Machina Gadget
Machina Fortress is able to single-handedly take out Shi En, making
this a favorite choice for defeating Six Samurai. Additionally, the
Gadgets, Machina Gearframe and Breaker the Magical Warrior can be used
to Xyz into Number 39: Utopia, another ATK 2500 monster that can take
out Shi En. The “self-replacing” effect of the Gadgets allows Utopia to
be essentially a free card. Effect Veiler can stop any troublesome
monster effect from the opponent, as well as being a tuner for any
synchro summon into Trishula, Dragon of the Ice Barrier with two
Gadgets, or into Scrap Dragon with Machina Fortress.



Singapore World Championship Qualifier 2011
3rd July 2011 @ Dhoby Ghaut
Number of Participants: 65 + 4
Format: 5 Rounds of Swiss, cut to Top 12. Single Elimination for Top 16.





Secondary Metagame Analysis

Debris Junk Doppel
– A surprising appearance. Despite not having T.G. Hyper Librarian,
Debris Junk Doppel is still a force to be reckoned with. In addition to
Black Rose Dragon and Trishula, Dark Armed Dragon and Chaos Sorcerer are
able to remove any threat on the field with ease. As Junk Synchron,
Doppelwarrior and Junk Warrior are all Dark attribute and Warrior type,
it provides an out to the popular side deck of Rivalry of Warlords and
Gozen Match.

Agent Fairy – A
strong contender, but lacks consistency. The early game involves The
Agent of Mystery – Earth and The Agent of Creation – Venus into Trishula
or Gachi Gachi Gantetsu, setting up the late game for Master Hyperion
and Archlord Kristya. However, the frequent dead draws made this deck
less favorable compared to Machina Gadget.

Gravekeeper – A
good choice for taking out Machina Gadget, Debris Junk Doppel and Agent
Fairy, especially when Dark World was not allowed. However, the lack of
Gravekeeper Recruiter significantly affected the consistency of the
deck. Malefic Cyber End Dragon is the main beatstick, but prone to Cyber
Dragon – a common side deck due to Machina Gadget’s popularity.



Additional Metagame Analysis

Ultimate Offering Gadget
– Another surprising choice. Machina Gadget is better in taking out Six
Samurai, but Ultimate Offering Gadget has a better match-up against
Debris Junk Doppel. Kaven kept the Machina cards in his side deck to
allow the flexibility to switch from Ultimate Offering Gadget into
Machina Gadget.

Machina Karakuri
– Similar to Machina Gadget, Machina Karakuri depends on the raw power
provided by Machina Fortress to take out threats like Shi En. However,
instead of depending on the slower Gadgets, DSummon (Anders) opted for
Karakuri which are more offensive with the ability to flood the field.
However, Karakuri is open to Cyber Dragon and System Down, unlike
Gadgets which avoids those through Xyz.



Conclusion

Six Samurai is still the defining deck of this metagame, but it is no
longer as dominating as before. Machina Gadget became a popular choice
due to its consistency and ability to take out Six Samurai. However,
Debris Junk Doppel in turn has an edge over Machina Gadget. Agent Fairy
and Graveyard Blackwing are less popular due to their less consistent
draws, but are still competitive enough to be a threat. Gravekeeper is
only good for its Royal Tribute, but its options for the mid to late
game are extremely underwhelming. Whirlwind Blackwing and Gladiator
Beast fell out of style due to their inability to handle Shi En.



dracofu
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