YUGIOH!!!! MESTRE DE DUELO

My general thoughts on the game right now + Gear-Gearano is broke

Ver o tópico anterior Ver o tópico seguinte Ir em baixo

My general thoughts on the game right now + Gear-Gearano is broke

Mensagem por dracofu em Qui 19 Jan 2012, 23:15


My general thoughts on the game right now + Gear-Gearano is broke







Hello members of the Yu-Gi-Oh! blogosphere. This will be the first of
many more in-depth posts that I promised. Due to all my exams and other
various shenanigans, I took a much needed one month break from the game
to sort out my ever shrinking social life. But enough about my life.

The meta hasn't changed too drastically. Tengu has run totally rampant
and has totally dominated the TCG metagame. I totally underestimated it
and I overestimated Solemn Warning's capacity to deal with the threat.
The fact that it takes so long to die and can also be used for synchros
is ludicrous. It's almost better than the nightmare that once was
Destiny Hero - Malicious.

What concerns me about Tengu is how tricky it is to counter. I'm not one
to give up easily, so I did try delving the archives of all packs and
did manage to pull up two cards which could potentially be a counter,
but may have difficulty being used effectively.


The first of the two is the cousin of the well known Chain
Disappearance. Whilst it does lose points for not killing the Tengu on
the field, it does find a very interesting niche in rendering it
completely useless. Tengu becomes nothing more than an adequately bulky
vanilla. Better yet, it dampens Pot of Avarice's effectiveness, which is
always a good thing.



For those of you who are regulars
to this blog, you will know how much I love Gozen Match. Whilst it is
totally restricted to mono-attribute decks, it does hurt Tengu a lot. It
basically renders plants useless for as long as it remains on the
field. The ruling on it says you can't synchro/tribute/xyz/fusion/ritual
summon into different attributes, so the most plants will be doing is
summoning a Stardust through a Tengu + Spore play. Watch out for Ryko
though.


--


During my browsing session, I found something I completely overlooked.




Gear-Gearano
Level 3 / EARTH
Machine / Effect
You
can Tribute this card to select 1 Level 4 Machine-Type monster in your
Graveyard. Special Summon that monster. That monster's effect(s) is
negated.
ATK 500 DEF 1000


I can't believe I didn't see this sooner. Looks like Gadgets
got a new toy to play with. The fact that it's also a Debris target is
fantastic. When GENF comes out, it certainly seems like Xyz/Synchro
Gadgets will be viable. It's also Machine Dupable, which could reinvent
Troop Dupe Scoop. Alas, Gear only summons monsters who are exactly level
4. But nonetheless, it sound like it is workable.


I have to try a build with this. 6 Gadgets, Karakuri Watchdog
Saizan, Trooper, Debris, it certainly sounds plausible. I'll work on it
for the next few weeks and post feedback once I'm done and I check a
few rulings.


--


I was totally shocked to find that Infernity got second place
at YCS Providence. Not so much that Infernity topped, I knew that would
happen eventually, but more because of the deck he was using. It was
just... ew.


Seriously, not only did he main Beetles, he also mained
Tomato. As evident from his feature match, those two really hurt him.
They clogged horrendously.


I'm not going to be naive though. Considering a lot of people
in the top spots stack, I wouldn't be surprised if he did. Many of my
fellow Infernity players are inclined to agree. I still wish to credit
him with topping, that is no easy feat. But I must say that his methods
were unorthodox and a tiny bit uninformed.


The depressing thing was that one of his hands was FTK
compatible, except the Beetle in his hand was clogging and he could do
next to nothing. This, people, is why we don't main Beetle.


--


I've noticed that diversity in the current metagame has
skyrocketed (if you ignore TenguDerp.dek). With Cold Wave out of the
picture, GKs losing popularity, and that menace that rhymes with Bevy
Form finally out of the game, the Yu-Gi-Oh! TCG has become a lot more
enjoyable.


This is the first time in the history of the metagame that
you can actually top with something unique sufficed to say it is well
built, effective, and that you are a good player. Though admittedly,
this owes itself to the splashability of the plant engine, but its
better than nothing.


Solemn Warning is still a dominant force in the meta and I
have reason to believe it will be after the banhammer sufficed to say it
survives it. Those of you who are smart will stay off the BTH bandwagon
and be prepared to counter it once the new priority ruling takes
effect.


Like at the start of every format, Trap Stun will be powerful and Gladiators will be ferocious, so be prepared for those.


--


I always take requests for post. I'm willing to analyze decks
(they don't have to be your own), but be warned I do have a 'tough
love' policy and will be blunt.


I'd just like to offer a very huge thanks to all of my
followers. When I started out I had no idea that I'd get this far, I
just want to say thanks to all those who've stuck by me even from day
one and I really appreciate the support and the comments I get. Smile



dracofu
Exodias
Exodias


Masculino
Número de Mensagens : 3643
Idade : 38
Pontos : 1681466
Data de inscrição : 28/02/2008

Ver perfil do usuário http://mestrededuelo.forumeiros.com

Voltar ao Topo Ir em baixo

Ver o tópico anterior Ver o tópico seguinte Voltar ao Topo


 
Permissão deste fórum:
Você não pode responder aos tópicos neste fórum