Procurar
[table][tr][tdtitu]YU GI OH - 5 TEMPORADA[/tdtitu][tdtitu]YU GI OH - 4 TEMPORADA[/tdtitu][tdtitu]YU GI OH - 3TEMPORADA[/tdtitu][/tr][tr][td][center][detalhes=]Compartilhamento:Http Categoria:OutroSub-Categoria:DesenhosQual/Form:OutrosTamanho:50mbPostador Por:deconhecido
Últimos assuntos
Palavras-chaves
Is it that time of year again?
Página 1 de 1
Is it that time of year again?
What is this? The ban list is confirmed in a month?
Kids, do you know what that means?
"Unnecessary and Irrelevant Ban List Wish List Prediction Time!"
So what's newly forbidden?
Hmm, personally, I think this is a good idea.
This is one of those cards that
is far too overpowered for its own goof. If its effect only lasted 1
turn, then I could stomach it, but that is not the case. To 0 for being
one of the most blatant OTK enablers and games reversers in existence.
This is one I'm slightly undecided
about. My concern about it is similar to "Cold Wave". It's not so much
what it does, but more so about what it allows for a player to do. In
addition to that, this card has a terrible history for being abusable,
especially with the advent of Synchro Summoning and all sorts of other
shenanigans. To 0 for being somewhat unhealthy.
No more 3 card FTKs, no matter how inconsistent they are.
If you know anything about the Gusta FTK, then you know why this is limited. No more FTKs.
--
So now that I have debilitated many OTKs, it's time to see what I can do to control the meta itself.
On to the limited cards!
Many people have been attacking the
might if "Black Rose Dragon", but in all honesty, I think this little
runt is the cause of our grief. Limiting it still gives the capability
of game reversal for plants, but it means they are not unhealthily
overpowered (much like "Infernity Launcher" before it). 1 seems sensible
to me. It also removes the need for "Dandylion" to get limited, which
is an added bonus.
This card is already far too
prolific, furthermore, its new reprint will boost those numbers. The
intention of this card's creation was to stop massive plays, but being
unlimited stops many people from making plays at all. Like "Solemn
Judgment" before it, this card should drop to 1.
An odd choice, I will admit.
However, this restricts Gravekeeper's as an archetype severely. This
reduces their power significantly. Furthermore, "Royal Tribute" will
become far less threatening with this card limited. Gravekeeper's will
need to find a new play style instead of herpderphanddiscard.
Another odd choice by me. The new
six samurai will not get touched; that is something we need to live
with. However, the old six samurai have nothing to safeguard them. To 1
to remove any excessive force the Six Samurai may possess.
Let's give DARK decks a reason to
exist again. This could cause Infernity and Salvo-DAD to creep up a
tier. This card is easily stopped in the current meta, so I could
stomach it at 1. Additionally, many people are maining very small
monsters, so I do not see this card to be as powerful as it used to be. 1
gives life to a few decks that could really do with it. To 1 for
experimental purposes.
Of course, in order to allow "Crush
Card Virus" to exist, this card needs to be hit. This card allows for
all sorts of ridiculous plays in both Dragunity and Blackwings. For
those reasons, I feel it needs to be hit.
Another insane choice on my behalf.
Good spell negation is scarce. Until a spell version of "Trap Stun" is
printed, I feel like "Imperial Order" is necessary. It stops power
spells in their tracks: something I most certainly advocate. It forces
players to think twice about what cards they use. In addition, this card
is easily stopped and I most certainly think it is healthy for the
game. To 1.
--
So what does Valafar want semi limited?
I just wanted sabers to play more conservatively. This way, "Bottomless Trap Hole" becomes more of a threat to the deck.
Something that shuts down a third
of the game should not exist at 3. At 2, it becomes much more balanced,
and will become far more like "Trap Stun". I think this is reasonable,
although there are people who will disagree.
--
Here's my "off the list" section.
I don't understand why this piece
of junk is on the list. I don't know anyone who uses it now, so it can
go to 3. That way, it also mitigates "Solemn Warning" overuse.
What year is this? This card is old. I don't know why it's even on the list. To 3 for being utterly useless.
Why is such an appalling -2 on the list? It can go.
It'd be nice to have ritual
monsters be playable. In addition, this card's OTK is so severely
inconsistent that you'd have to be mad to play it. To 3.
It sees no play. To 3.
Because I feel the meta is craving its side deck abilities. To 3.
What format is this? To 3.
Kids, do you know what that means?
"Unnecessary and Irrelevant Ban List Wish List Prediction Time!"
So what's newly forbidden?
Hmm, personally, I think this is a good idea.
This is one of those cards that
is far too overpowered for its own goof. If its effect only lasted 1
turn, then I could stomach it, but that is not the case. To 0 for being
one of the most blatant OTK enablers and games reversers in existence.
This is one I'm slightly undecided
about. My concern about it is similar to "Cold Wave". It's not so much
what it does, but more so about what it allows for a player to do. In
addition to that, this card has a terrible history for being abusable,
especially with the advent of Synchro Summoning and all sorts of other
shenanigans. To 0 for being somewhat unhealthy.
No more 3 card FTKs, no matter how inconsistent they are.
If you know anything about the Gusta FTK, then you know why this is limited. No more FTKs.
--
So now that I have debilitated many OTKs, it's time to see what I can do to control the meta itself.
On to the limited cards!
Many people have been attacking the
might if "Black Rose Dragon", but in all honesty, I think this little
runt is the cause of our grief. Limiting it still gives the capability
of game reversal for plants, but it means they are not unhealthily
overpowered (much like "Infernity Launcher" before it). 1 seems sensible
to me. It also removes the need for "Dandylion" to get limited, which
is an added bonus.
This card is already far too
prolific, furthermore, its new reprint will boost those numbers. The
intention of this card's creation was to stop massive plays, but being
unlimited stops many people from making plays at all. Like "Solemn
Judgment" before it, this card should drop to 1.
An odd choice, I will admit.
However, this restricts Gravekeeper's as an archetype severely. This
reduces their power significantly. Furthermore, "Royal Tribute" will
become far less threatening with this card limited. Gravekeeper's will
need to find a new play style instead of herpderphanddiscard.
Another odd choice by me. The new
six samurai will not get touched; that is something we need to live
with. However, the old six samurai have nothing to safeguard them. To 1
to remove any excessive force the Six Samurai may possess.
Let's give DARK decks a reason to
exist again. This could cause Infernity and Salvo-DAD to creep up a
tier. This card is easily stopped in the current meta, so I could
stomach it at 1. Additionally, many people are maining very small
monsters, so I do not see this card to be as powerful as it used to be. 1
gives life to a few decks that could really do with it. To 1 for
experimental purposes.
Of course, in order to allow "Crush
Card Virus" to exist, this card needs to be hit. This card allows for
all sorts of ridiculous plays in both Dragunity and Blackwings. For
those reasons, I feel it needs to be hit.
Another insane choice on my behalf.
Good spell negation is scarce. Until a spell version of "Trap Stun" is
printed, I feel like "Imperial Order" is necessary. It stops power
spells in their tracks: something I most certainly advocate. It forces
players to think twice about what cards they use. In addition, this card
is easily stopped and I most certainly think it is healthy for the
game. To 1.
--
So what does Valafar want semi limited?
I just wanted sabers to play more conservatively. This way, "Bottomless Trap Hole" becomes more of a threat to the deck.
Something that shuts down a third
of the game should not exist at 3. At 2, it becomes much more balanced,
and will become far more like "Trap Stun". I think this is reasonable,
although there are people who will disagree.
--
Here's my "off the list" section.
I don't understand why this piece
of junk is on the list. I don't know anyone who uses it now, so it can
go to 3. That way, it also mitigates "Solemn Warning" overuse.
What year is this? This card is old. I don't know why it's even on the list. To 3 for being utterly useless.
Why is such an appalling -2 on the list? It can go.
It'd be nice to have ritual
monsters be playable. In addition, this card's OTK is so severely
inconsistent that you'd have to be mad to play it. To 3.
It sees no play. To 3.
Because I feel the meta is craving its side deck abilities. To 3.
What format is this? To 3.
Tópicos semelhantes
» It's almost that time of year again...
» Regional Top 4 with Raccoons: A lesson in denial of results oriented thinking, rejection of popular practice, and time management
» Regional Top 4 with Raccoons: A lesson in denial of results oriented thinking, rejection of popular practice, and time management
Página 1 de 1
Permissões neste sub-fórum
Não podes responder a tópicos
Qui 06 Mar 2014, 13:27 por dracofu
» Casual Deck Strategy: He Did The Mash?
Qui 06 Mar 2014, 13:26 por dracofu
» How Dragon Rulers have evolved deckbuilding, playing, and card advantage in the game
Qui 06 Mar 2014, 13:25 por dracofu
» January 2014 TCG F&L List: What Gained the Most?
Qui 06 Mar 2014, 13:24 por dracofu
» [OCG] [Cardobing] Felice, Lightsworn Archer
Qui 06 Mar 2014, 13:23 por dracofu
» [OCG] [Cardobing] LVAL Chronomaly Special Feature
Qui 06 Mar 2014, 13:22 por dracofu
» [OCG] [Cardobing] LVAL Heraldic Beast Special Feature
Qui 06 Mar 2014, 13:21 por dracofu
» Examining the use of Maxx ‘C’
Qui 06 Mar 2014, 13:20 por dracofu
» Casual Deck Strategy: Supreme Magic
Qui 06 Mar 2014, 13:18 por dracofu
» [Cardobing] Cyber-Stein
Qui 06 Mar 2014, 13:17 por dracofu
» Casual Deck Strategy: Blown Away
Qui 06 Mar 2014, 13:16 por dracofu
» [OCG] Cardobing on PRIO Bujin
Qui 06 Mar 2014, 13:13 por dracofu
» [OCG] Cardobing on PRIO Artifacts
Qui 06 Mar 2014, 13:11 por dracofu
» Regional Top 4 with Raccoons: A lesson in denial of results oriented thinking, rejection of popular practice, and time management
Qui 06 Mar 2014, 13:10 por dracofu
» The Economics of Sixth Sense, or, Using Expected Value and Utility to Understand Card Advantage and Trade-offs
Qui 06 Mar 2014, 13:09 por dracofu
» Trabalhe Aqui de moderador
Seg 18 Nov 2013, 15:19 por dracofu
» Harpie Dancer (Versão Alternativa)
Qui 14 Nov 2013, 13:20 por dracofu
» Harpie Channeler (Versão Alternativa)
Qui 14 Nov 2013, 13:19 por dracofu
» Number 39 Utopia (Versão Alternativa)
Qui 14 Nov 2013, 13:14 por dracofu
» Number C39: Utopia Ray (Versão Alternativa)
Qui 14 Nov 2013, 13:14 por dracofu
» The Winged Dragon of Ra (Versão Alternativa)
Qui 14 Nov 2013, 13:13 por dracofu
» Slifer the Sky Dragon (Versão Alternativa)
Qui 14 Nov 2013, 13:13 por dracofu
» Obelisk the Tormentor (Versão Alternativa)
Qui 14 Nov 2013, 13:12 por dracofu
» Shooting Star Dragon (Versão Alternativa)
Qui 14 Nov 2013, 13:12 por dracofu
» Magician's Valkyria (Versão Alternativa)
Qui 14 Nov 2013, 13:11 por dracofu
» Monster Reborn (Versão Alternativa)
Qui 14 Nov 2013, 13:11 por dracofu
» Dark Armed Dragon (Versão Alternativa)
Qui 14 Nov 2013, 13:11 por dracofu
» Harpie Girl (Versão Alternativa)
Qui 14 Nov 2013, 13:10 por dracofu
» Gemini Elf (Versão Alternativa)
Qui 14 Nov 2013, 13:10 por dracofu
» Madolche Puddingcess (Versão Alternativa)
Qui 14 Nov 2013, 13:09 por dracofu
» Summoner Monk (Versão Alternativa)
Qui 14 Nov 2013, 13:09 por dracofu
» Harpie Queen (Versão Alternativa)
Qui 14 Nov 2013, 12:18 por dracofu
» Maiden With Eyes of Blue (Versão Alternativa)
Qui 14 Nov 2013, 12:18 por dracofu
» Number 107: Galaxy-Eyes Tachyon Dragon (Versão Alternativa)
Qui 14 Nov 2013, 12:17 por dracofu
» Number 11: Big Eye (Versão Alternativa)
Qui 14 Nov 2013, 12:14 por dracofu
» Number 42: Starship Galaxy Tomahawk (Versão Alternativa)
Qui 14 Nov 2013, 12:13 por dracofu
» Number 17: Leviathan Dragon (Versão Alternativa)
Qui 14 Nov 2013, 12:13 por dracofu
» Number 20: Giga-Brilliant (Versão Alternativa)
Qua 13 Nov 2013, 11:47 por dracofu
» Azure-Eyes Silver Dragon (Versão Alternativa)
Qua 13 Nov 2013, 11:47 por dracofu
» Lyla, Lightsworn Sorceress (Versão Alternativa)
Qua 13 Nov 2013, 11:44 por dracofu
» Blizzard Princess (Versão Alternativa)
Qua 13 Nov 2013, 11:44 por dracofu
» Five-Headed Dragon (Versão Alternativa)
Qua 13 Nov 2013, 11:43 por dracofu
» Evocator Chevalier
Qua 13 Nov 2013, 11:42 por dracofu
» Allure Queen LV5 (Versão Alternativa)
Qua 13 Nov 2013, 11:42 por dracofu
» Chaos Emperor Dragon - Envoy of the End (Versão Alternativa)
Qua 13 Nov 2013, 11:41 por dracofu
» Trishula, Dragon of the Ice Barrier (Versão Alternativa)
Qua 13 Nov 2013, 11:41 por dracofu
» Archlord Kristya (Versão Alternativa)
Qua 13 Nov 2013, 11:40 por dracofu
» Gishki Aquamirror (Versão Alternativa)
Qua 13 Nov 2013, 11:40 por dracofu
» Harpie Dancer (Versão Alternativa 2)
Qua 13 Nov 2013, 11:39 por dracofu
» Harpie Dancer (Versão Alternativa 3)
Qua 13 Nov 2013, 11:39 por dracofu