Procurar
[table][tr][tdtitu]YU GI OH - 5 TEMPORADA[/tdtitu][tdtitu]YU GI OH - 4 TEMPORADA[/tdtitu][tdtitu]YU GI OH - 3TEMPORADA[/tdtitu][/tr][tr][td][center][detalhes=]Compartilhamento:Http Categoria:OutroSub-Categoria:DesenhosQual/Form:OutrosTamanho:50mbPostador Por:deconhecido
Últimos assuntos
Palavras-chaves
This... This I approve of
Página 1 de 1
This... This I approve of
This... This I approve of
After taking my occasional blogger scroll, I found this.
http://www.konami.com/yugioh/articles/?p=3111
Wow Kevin, I approve of this. I've not been fond of the TCG rewording so far, but this certainly redeemed it for me. More experienced players will understand why you can't Black Horn of Heaven a Monster Reborn or the monster it summons. However, you would not believe how many times I've had to explain this to people. I've even gotten into some pretty bad arguments with people who don't know this ruling (an they're a judge).
But personal arguments aside, I am so glad that Konami made this obvious to the less educated of the Yu-Gi-Oh! community. For those who don't know this ruling, I'll lay it out here.
Black Horn of Heaven
Trap / Counter
Negate the Special Summon of 1 of your opponent's monsters and destroy it.
Reborn Tengu
Level 4 / WIND
Beast-Warrior / Effect
When this card is removed from the field, Special Summon 1 "Reborn Tengu" from your Deck.
ATK 1700 DEF 600
You cannot negate the summon of a Reborn Tengu through the effect of BHoH. When Reborn Tengu leaves the field, it automatically starts a chain. Even if neither player wishes to respond, Reborn Tengu starts a chain as chain link 1.
The chain then resolves. The effect of the previous Reborn Tengu summons another one. BHoH cannot activate at this time. The chain is still resolving, so no card effects can activate.
After the entire chain resolves (which happens to only be 1 link), all appropriate cards are sent to the Graveyard. In this case, nothing is sent there. This step of chain resolution always happens, even if no cards are to be sent to the Graveyard. After this happens, the chain is complete.
After the chain resolves, Reborn Tengu has already been summoned successfully during chain resolution. BHoH cannot activate at this time. Trying to activate BHoH now would be like trying to activate it 5 turns after the monster has been summoned. You missed any opportunity to activate BHoH.
There are 3 common misconceptions that people have with this ruling.
1.) You CANNOT negate the effect of [Reborn Tengu] with Black Horn of Heaven
People believe that they can negate the effect of a "Summon by effect" card like Reborn Tengu. This is incorrect. Nowhere on BHoH does it say it can negate effects. This literally means that it can't negate effects. Unless a card says it can do something, it can't. Due to the nature of BHoH's effect, BHoH can only ever be Chain Link 1.
2.) Solemn Warning CAN negate the effect of [Reborn Tengu]
Again, this ties in directly with the wording of Solemn Warning.
Solemn Warning
Trap / Counter
Pay 2000 Life Points. Negate the Summon of a monster OR the activation of a Spell Card, Trap Card, or Effect Monster's effect that includes an effect that Special Summons a Monster(s), and destroy that card.
This is why you can chain Solemn Warning to the effect of Reborn Tengu. The ruling that prevents cards from activating during resolution still applies here. The highlighted text is not decorative, it serves a purpose. BHoH does not have that line of text, meaning BHoH cannot be used in the same way.
3.) Bottomless Trap Hole
Someone once pointed this out to me. BTH does not negate anything. As a rule, negation has to be directly applied to what is to be negated. BTH instead responds to a summon. BTH is activated after the chain that summons a monster, not during or before. Consequently, you can use BTH against the Special Summon of a Reborn Tengu.
A few other things
Special Summons are normally categorized into to categories: Inherent Special Summons and Special Summons by Effect. Inherent Special Summons are built in to the card.
Inherent Special Summons include:
- Monsters like Cyber Dragon
- Synchro Summons
- Exceed Summons
- Some Fusion Summons (like Gladiator Beast Gyzarus)
Inherent summons can be negated by cards like BHoH since they don't start chains.
Special Summons by Effect include
- Monsters like Gorz, the Emissary of Darkness
- All Ritual Summons
- Most Fusion Summons
- All summons not done by the card being summoned, e.g. Monster Reborn
Summons never start chains. The only difference is that the summons are occurring during a resolving chain. It's not the summon starting the chain, it's the effect that special summons. For the above reasons, this sort of summon is immune to BHoH.
So let's summarize today's lesson:
- Summons do not start chains
- Cards cannot be activated during resolving chains
- Card negation must be applied directly to the desired target
- There are two categories of summon: "Inherent" and "By Effect"
- Cards like Black Horn of Heaven can only negate Inherent summons
I'm sure Redshift would be proud (cookie if you know what I'm referring to). Hopefully I didn't butcher that too badly and the information was clear. As always, leave a comment with any questions and rate and whatnot.
After taking my occasional blogger scroll, I found this.
http://www.konami.com/yugioh/articles/?p=3111
Wow Kevin, I approve of this. I've not been fond of the TCG rewording so far, but this certainly redeemed it for me. More experienced players will understand why you can't Black Horn of Heaven a Monster Reborn or the monster it summons. However, you would not believe how many times I've had to explain this to people. I've even gotten into some pretty bad arguments with people who don't know this ruling (an they're a judge).
But personal arguments aside, I am so glad that Konami made this obvious to the less educated of the Yu-Gi-Oh! community. For those who don't know this ruling, I'll lay it out here.
Black Horn of Heaven
Trap / Counter
Negate the Special Summon of 1 of your opponent's monsters and destroy it.
Reborn Tengu
Level 4 / WIND
Beast-Warrior / Effect
When this card is removed from the field, Special Summon 1 "Reborn Tengu" from your Deck.
ATK 1700 DEF 600
You cannot negate the summon of a Reborn Tengu through the effect of BHoH. When Reborn Tengu leaves the field, it automatically starts a chain. Even if neither player wishes to respond, Reborn Tengu starts a chain as chain link 1.
The chain then resolves. The effect of the previous Reborn Tengu summons another one. BHoH cannot activate at this time. The chain is still resolving, so no card effects can activate.
After the entire chain resolves (which happens to only be 1 link), all appropriate cards are sent to the Graveyard. In this case, nothing is sent there. This step of chain resolution always happens, even if no cards are to be sent to the Graveyard. After this happens, the chain is complete.
After the chain resolves, Reborn Tengu has already been summoned successfully during chain resolution. BHoH cannot activate at this time. Trying to activate BHoH now would be like trying to activate it 5 turns after the monster has been summoned. You missed any opportunity to activate BHoH.
There are 3 common misconceptions that people have with this ruling.
1.) You CANNOT negate the effect of [Reborn Tengu] with Black Horn of Heaven
People believe that they can negate the effect of a "Summon by effect" card like Reborn Tengu. This is incorrect. Nowhere on BHoH does it say it can negate effects. This literally means that it can't negate effects. Unless a card says it can do something, it can't. Due to the nature of BHoH's effect, BHoH can only ever be Chain Link 1.
2.) Solemn Warning CAN negate the effect of [Reborn Tengu]
Again, this ties in directly with the wording of Solemn Warning.
Solemn Warning
Trap / Counter
Pay 2000 Life Points. Negate the Summon of a monster OR the activation of a Spell Card, Trap Card, or Effect Monster's effect that includes an effect that Special Summons a Monster(s), and destroy that card.
This is why you can chain Solemn Warning to the effect of Reborn Tengu. The ruling that prevents cards from activating during resolution still applies here. The highlighted text is not decorative, it serves a purpose. BHoH does not have that line of text, meaning BHoH cannot be used in the same way.
3.) Bottomless Trap Hole
Someone once pointed this out to me. BTH does not negate anything. As a rule, negation has to be directly applied to what is to be negated. BTH instead responds to a summon. BTH is activated after the chain that summons a monster, not during or before. Consequently, you can use BTH against the Special Summon of a Reborn Tengu.
A few other things
Special Summons are normally categorized into to categories: Inherent Special Summons and Special Summons by Effect. Inherent Special Summons are built in to the card.
Inherent Special Summons include:
- Monsters like Cyber Dragon
- Synchro Summons
- Exceed Summons
- Some Fusion Summons (like Gladiator Beast Gyzarus)
Inherent summons can be negated by cards like BHoH since they don't start chains.
Special Summons by Effect include
- Monsters like Gorz, the Emissary of Darkness
- All Ritual Summons
- Most Fusion Summons
- All summons not done by the card being summoned, e.g. Monster Reborn
Summons never start chains. The only difference is that the summons are occurring during a resolving chain. It's not the summon starting the chain, it's the effect that special summons. For the above reasons, this sort of summon is immune to BHoH.
So let's summarize today's lesson:
- Summons do not start chains
- Cards cannot be activated during resolving chains
- Card negation must be applied directly to the desired target
- There are two categories of summon: "Inherent" and "By Effect"
- Cards like Black Horn of Heaven can only negate Inherent summons
I'm sure Redshift would be proud (cookie if you know what I'm referring to). Hopefully I didn't butcher that too badly and the information was clear. As always, leave a comment with any questions and rate and whatnot.
Página 1 de 1
Permissões neste sub-fórum
Não podes responder a tópicos
|
|
Qui 06 Mar 2014, 13:27 por dracofu
» Casual Deck Strategy: He Did The Mash?
Qui 06 Mar 2014, 13:26 por dracofu
» How Dragon Rulers have evolved deckbuilding, playing, and card advantage in the game
Qui 06 Mar 2014, 13:25 por dracofu
» January 2014 TCG F&L List: What Gained the Most?
Qui 06 Mar 2014, 13:24 por dracofu
» [OCG] [Cardobing] Felice, Lightsworn Archer
Qui 06 Mar 2014, 13:23 por dracofu
» [OCG] [Cardobing] LVAL Chronomaly Special Feature
Qui 06 Mar 2014, 13:22 por dracofu
» [OCG] [Cardobing] LVAL Heraldic Beast Special Feature
Qui 06 Mar 2014, 13:21 por dracofu
» Examining the use of Maxx ‘C’
Qui 06 Mar 2014, 13:20 por dracofu
» Casual Deck Strategy: Supreme Magic
Qui 06 Mar 2014, 13:18 por dracofu
» [Cardobing] Cyber-Stein
Qui 06 Mar 2014, 13:17 por dracofu
» Casual Deck Strategy: Blown Away
Qui 06 Mar 2014, 13:16 por dracofu
» [OCG] Cardobing on PRIO Bujin
Qui 06 Mar 2014, 13:13 por dracofu
» [OCG] Cardobing on PRIO Artifacts
Qui 06 Mar 2014, 13:11 por dracofu
» Regional Top 4 with Raccoons: A lesson in denial of results oriented thinking, rejection of popular practice, and time management
Qui 06 Mar 2014, 13:10 por dracofu
» The Economics of Sixth Sense, or, Using Expected Value and Utility to Understand Card Advantage and Trade-offs
Qui 06 Mar 2014, 13:09 por dracofu
» Trabalhe Aqui de moderador
Seg 18 Nov 2013, 15:19 por dracofu
» Harpie Dancer (Versão Alternativa)
Qui 14 Nov 2013, 13:20 por dracofu
» Harpie Channeler (Versão Alternativa)
Qui 14 Nov 2013, 13:19 por dracofu
» Number 39 Utopia (Versão Alternativa)
Qui 14 Nov 2013, 13:14 por dracofu
» Number C39: Utopia Ray (Versão Alternativa)
Qui 14 Nov 2013, 13:14 por dracofu
» The Winged Dragon of Ra (Versão Alternativa)
Qui 14 Nov 2013, 13:13 por dracofu
» Slifer the Sky Dragon (Versão Alternativa)
Qui 14 Nov 2013, 13:13 por dracofu
» Obelisk the Tormentor (Versão Alternativa)
Qui 14 Nov 2013, 13:12 por dracofu
» Shooting Star Dragon (Versão Alternativa)
Qui 14 Nov 2013, 13:12 por dracofu
» Magician's Valkyria (Versão Alternativa)
Qui 14 Nov 2013, 13:11 por dracofu
» Monster Reborn (Versão Alternativa)
Qui 14 Nov 2013, 13:11 por dracofu
» Dark Armed Dragon (Versão Alternativa)
Qui 14 Nov 2013, 13:11 por dracofu
» Harpie Girl (Versão Alternativa)
Qui 14 Nov 2013, 13:10 por dracofu
» Gemini Elf (Versão Alternativa)
Qui 14 Nov 2013, 13:10 por dracofu
» Madolche Puddingcess (Versão Alternativa)
Qui 14 Nov 2013, 13:09 por dracofu
» Summoner Monk (Versão Alternativa)
Qui 14 Nov 2013, 13:09 por dracofu
» Harpie Queen (Versão Alternativa)
Qui 14 Nov 2013, 12:18 por dracofu
» Maiden With Eyes of Blue (Versão Alternativa)
Qui 14 Nov 2013, 12:18 por dracofu
» Number 107: Galaxy-Eyes Tachyon Dragon (Versão Alternativa)
Qui 14 Nov 2013, 12:17 por dracofu
» Number 11: Big Eye (Versão Alternativa)
Qui 14 Nov 2013, 12:14 por dracofu
» Number 42: Starship Galaxy Tomahawk (Versão Alternativa)
Qui 14 Nov 2013, 12:13 por dracofu
» Number 17: Leviathan Dragon (Versão Alternativa)
Qui 14 Nov 2013, 12:13 por dracofu
» Number 20: Giga-Brilliant (Versão Alternativa)
Qua 13 Nov 2013, 11:47 por dracofu
» Azure-Eyes Silver Dragon (Versão Alternativa)
Qua 13 Nov 2013, 11:47 por dracofu
» Lyla, Lightsworn Sorceress (Versão Alternativa)
Qua 13 Nov 2013, 11:44 por dracofu
» Blizzard Princess (Versão Alternativa)
Qua 13 Nov 2013, 11:44 por dracofu
» Five-Headed Dragon (Versão Alternativa)
Qua 13 Nov 2013, 11:43 por dracofu
» Evocator Chevalier
Qua 13 Nov 2013, 11:42 por dracofu
» Allure Queen LV5 (Versão Alternativa)
Qua 13 Nov 2013, 11:42 por dracofu
» Chaos Emperor Dragon - Envoy of the End (Versão Alternativa)
Qua 13 Nov 2013, 11:41 por dracofu
» Trishula, Dragon of the Ice Barrier (Versão Alternativa)
Qua 13 Nov 2013, 11:41 por dracofu
» Archlord Kristya (Versão Alternativa)
Qua 13 Nov 2013, 11:40 por dracofu
» Gishki Aquamirror (Versão Alternativa)
Qua 13 Nov 2013, 11:40 por dracofu
» Harpie Dancer (Versão Alternativa 2)
Qua 13 Nov 2013, 11:39 por dracofu
» Harpie Dancer (Versão Alternativa 3)
Qua 13 Nov 2013, 11:39 por dracofu