|"Elemental Hero The Shining"|
reassemble my old OCG LIGHT/Hero Beat deck. I decided to pay little
attention to other's people's lists and thought it would be more
enjoyable to simply update my old list. Of course, I had the sense to
update for the meta. Rogue decks with Necrovalley pose a threat, but
aside from those, this deck has an answer to most decks in the metagame.
Here's what I came up with.
Unlike other versions I've seen, I decided to keep my monster count low,
very low. This has allowed me to run a lot more back row, making the
deck run a lot more smoothly and making the deck a lot more defensive
and difficult to play against.
I'm not running E - Emergency Call whatsoever. It's useless late game,
especially if Future Fusion was used. It also caused me to have too many
monsters in hand. Pot of Duality and the single RotA do the job just
fine. It also makes me less weak to my own and my opponent's Rai-Ohs,
which is nice.
Like in most of my Anti-Meta decks, I'm maxed out on Dimensional Prison.
It means I don't need to waste resources defending myself and it makes
my back row harder to disrupt with MST. It's by no means necessary,
simply a personal preference.
I'm maining Super Polymerization in twos now. With Oppression and
Warning running rampant and the plethora of monsters I can summon with
it, I felt it was necessary to main it. It's highly effective against
Gladiator Beasts and most other decks for that matter.
I decided to stick with Cyber Dragon. It makes my opponent waste
Warnings/BTH and forces Royal Oppression activations prematurely. It's
also good against the Machina match up, which is nice.
I have yet to use Draco-Equiste. I am waiting for the day it causes tears at a failed Scrap Dragon or Stardust Dragon.
Absolute Zero is in threes because of my side deck. I side Snowman
Eaters and Penguin Soldiers, so it seemed like a good idea to max out in
case that I may need all three.
Neos Knight is fun against Samurais. Who would of thought that there
would be a practical use for Alius' effect. Like Draco-Equiste, I have
yet to use it.
The Shining is mandatory in threes. I've used all three far to often not to max out on it. You all know why it's good.
With the release of Vision Hero Adoration, I no longer need Great
Tornado in duplicates. Sure, you can't Miracle Fusion it to the field,
but you can make opposing LIGHT/Hero Beat players cry and you can Future
Fusion it to the field if need be.
I love Vision Hero Trinity. It replaced Cyber Twin Dragon in my Extra
Deck. It's a great way to turn the tide of a game if Future Fusion isn't
stopped. Who doesn't want 5000 ATK that can attack thrice?
That's it for my mumbling about LIGHT/Hero Beat. Tell me what you think. I'm open to suggestions.
For those of you who like the old lay out, here it is.
Monsters I hope you all enjoyed this post. Please leave a comment.
 Cyber Dragon
 Elemental Hero Neos Alius
 Elemental Hero Stratos
 Thunder King Rai-Oh
 Book of Moon
 Dark Hole
 Future Fusion
 Gemini Spark
 Miracle Fusion
 Monster Reborn
 Mystical Space Tyhpoon
 Pot of Duality
 Reinforcement of the Army
 Super Polymerization
 Dimensional Prison
 Bottomless Trap Hole
 Hero Blast
 Mirror Force
 Royal Oppression
 Solemn Judgment
 Solemn Warning
 Torrential Tribute
Extra Deck 
 Chimeratech Fortress Dragon
 Dragon Knight Draco-Equiste
 Elemental Hero Absolute Zero
 Elemental Hero Gaia
 Elemental Hero Great Tornado
 Elemental Hero Neos Knight
 Elemental Hero Nova Master
 Elemental Hero The Shining
 Vision Hero Adoration
 Vision Hero Trinity
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Data de inscrição : 28/02/2008
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